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Author
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Topic: Sample Map: An explination (large images)
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corsair diabolical bezier hugger in disguise
Posts: 4297 Registered: May 2001 |
posted 06-04-2003 02:05 AM  - Quake3World.com Forums_Page4_files/online.dll.download)
duke3d mapping was great, shame you couldnt get much vertical action, you could make some plateaus out of sprites, but they didnt always fit precisely  - Quake3World.com Forums_Page4_files/frown.gif) Ive still got about 10 duke3d maps on my old p100 hd, but never could be arsed to get them over to this pc, doubt duke3d will even run on xp O.o
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q True Nightmare
Posts: 3484 Registered: Feb 2001 |
posted 09-18-2003 07:04 AM
I've just closed my account for the ISP that hosts all the images in this thread. I dont know how much longer the images will work for but they will all be little red crosses soon enough I expect. I have uploaded all the images to 2 folders on my other space. http://www.btinternet.com/~lvlmaker/tut/ & http://www.btinternet.com/~lvlmaker/lvlshots/ If 1 of the mods would be kind enough to fix all the links to point at those it would be great. -------------------- My Maps
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Plan B Foolproof
Posts: 4312 Registered: Jan 2001 |
posted 09-18-2003 09:30 AM  - Quake3World.com Forums_Page4_files/online.dll(1).download)
q, the file names/directory structures are kept exactly the same on the new site, yes?Then it would just be a case of copying the original post into Notepad, replacing... ------------------------------------------------------ "http://www.pisspoor.freeserve.co.uk/tut" with "http://www.btinternet.com/~lvlmaker" and "http://www.pisspoor.freeserve.co.uk/screenshots" with "http://www.btinternet.com/~lvlmaker/lvlshots" ------------------------------------------------------ ...and editing the original post pasting the new one over it, correct? This would be applied to the initial post and two follow up posts which also include pics (some already red-X-ing, BTW). The archived thread can then be overwritten by the edited thread. Just want to make sure before things get royally fornicated up  - Quake3World.com Forums_Page4_files/wink.gif)
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q True Nightmare
Posts: 3484 Registered: Feb 2001 |
posted 09-18-2003 11:19 AM
"http://www.pisspoor.freeserve.co.uk/tut"to "http://www.btinternet.com/~lvlmaker/tut" and "http://www.btinternet.com/~dedeye/screenshots" to "http://www.btinternet.com/~lvlmaker/lvlshots" and "http://www.pisspoor.freeserve.co.uk/screenshots" to "http://www.btinternet.com/~lvlmaker/lvlshots" Just realised 2 of the pics were in posts I made on this account so I've done those myself. Just leaves 5 posts that need changing I think. Thanks. -------------------- My Maps
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AEon Boink!
Posts: 2473 Registered: Apr 2003 |
posted 09-19-2003 01:37 AM
corsair, hehe, I actually built 5 duke nukem maps and they can actually be downloaded from my site under maps ... those were the fun days, when you could build a map in 4-5 days...
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Plan B Foolproof
Posts: 4312 Registered: Jan 2001 |
posted 09-19-2003 09:31 AM  - Quake3World.com Forums_Page4_files/online.dll(1).download)
Right...think I got 'em all.Weird how the thread got fux0red and a lot of your posts got ascribed to other members. (One would almost suspect you to be The King of Alt Nickage! ) So, good thing you signed your posts off with "Q", Zorro style. The pics have been taken care of now, but you also link to some other files that are still hosted by the old hosts. Should that be left as it is, or are you also going to transfer *them* ? (Mainly referring to http://www.ivydene1.co.uk/offs/fatal.zip, the map - and zip file) I'll wait for your answer before I overwrite the archived thread. [This message has been edited by Plan B : 09-19-2003.]
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q True Nightmare
Posts: 3484 Registered: Feb 2001 |
posted 09-19-2003 10:55 AM
Replace the 3 file links at start of post 1 with...... For those who don’t have the map file it is available here
or get the map & the mapfile here Ta -------------------- My Maps
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